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en-us:10.0:objectsandanimation_1:animation_tab [2019/11/25 16:18] davegee |
en-us:10.0:objectsandanimation_1:animation_tab [2022/12/19 11:48] |
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- | ===== Animation Tab ===== | ||
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- | The Animation Tab is shown below.This provides the various adjustments and parameters to control animation of objects. | ||
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- | {{: | ||
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- | * For Pan and Rotate, adjustments can be made in three planes | ||
- | * X,Y and Z for Pan | ||
- | * C,Y and X for Rotate | ||
- | * These adjustments replace the 3D parameters provided in Version 8. | ||
- | * A new adjustment called Framing is provided (see [[: | ||
- | * The Color Correction parameters have been expanded in Version 9 ([[: | ||
- | * The "Key Frame Time" box shows the time (in milliseconds) of the selected Key Frame | ||
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- | ===== Parameter Controls ===== | ||
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- | ==== Display Mode for Pan and Zoom ==== | ||
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- | Click on the " | ||
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- | * " | ||
- | * " | ||
- | * " | ||
- | * " | ||
- | * " | ||
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- | {{: | ||
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- | The Illustration below shows a 640×480 rectangle at Original Size in a 1920×1080 Project | ||
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- | * In Percentage Mode: | ||
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- | * The values for " | ||
- | * The value of the Zoom Parameter is the percentage of the Full Height of the Project Screen (in this case 1080 pixels) | ||
- | * 480/1080= 0.44444444444 = 44.44444444% | ||
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- | {{: | ||
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- | * In Pixels Mode: | ||
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- | * The values for " | ||
- | * The value of the Zoom Parameter is the Pixel Size of the Object/ | ||
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- | {{: | ||
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- | * In Points Mode | ||
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- | {{: | ||
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- | ==== The Centre Control ==== | ||
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- | * The " | ||
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- | {{: | ||
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- | ==== The Rotate Control ==== | ||
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- | * The " | ||
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- | {{: | ||
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- | * The " | ||
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- | {{: | ||
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- | * The " | ||
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- | {{: | ||
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- | * The " | ||
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- | {{: | ||
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- | ==== Changing Parameters with the Mouse ==== | ||
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- | * Place the Mouse on any Letter (e.g. X,Y or Z in the Pan Controls) and click and drag left or Right | ||
- | * You can also Right Click on any Letter and access commonly used Preset Values (See Right Click Menus below) | ||
- | * You can " | ||
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- | ==== Keyboard Entry ==== | ||
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- | * In any box, highlight the existing value and type in a new value | ||
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- | OR Place the cursor in a box and: | ||
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- | * UP arrow on Keyboard increases the value by one unit | ||
- | * DOWN arrow decreases the value by one unit | ||
- | * Pg Up on Keyboard increases the value by ten units | ||
- | * Pg Dn on Keyboard decreases the value by ten units | ||
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- | The UNITS depend on the chosen Display Mode: | ||
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- | * In % Mode the units will increase/ | ||
- | * In Px Mode the units will increase/ | ||
- | * In Pt Mode the units will increase/ | ||
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- | **Pan** | ||
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- | * The parameters can be read in Percentage, Pixels or Original Points | ||
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- | * X - Horizontal movement of the Object relative to the width of the Object' | ||
- | * Y - Vertical movement of the Object relative to the height of the Object' | ||
- | * Z - Zoom - " | ||
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- | **Zoom** | ||
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- | * The parameters can be read in Percentage, Pixels or Original Points | ||
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- | * X - The horizontal dimension relative to the native size/ | ||
- | * Y - The vertical dimension relative to the native size/ | ||
- | * With the "Chain Link" deselected the object can be distorted | ||
- | * With the "Chain Link" restored the distorted image/ | ||
- | * Click on 100% to return to default settings (100%) | ||
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- | The UNITS depend on the chosen Display Mode: | ||
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- | * In % Mode 100% = 100% of the Parent (Slide / Frame etc) | ||
- | * In Px Mode the Pixel Dimensions of the Object are shown | ||
- | * In Pt Mode 100% = 100% of the Native Pixels of the Object | ||
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- | ==== The Right Click Menus for X, Y and Z ==== | ||
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- | ---- | ||
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- | {{: | ||
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- | ---- | ||
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- | {{: | ||
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- | ---- | ||
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- | ==== Framing ==== | ||
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- | * Framing can be used to Pan and/or Zoom an Image within a Frame without modifying the frame itself | ||
- | * Framing can also be used to adjust an Aspect Ratio mismatch | ||
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- | * In the example below a 4:3 image is shown within a 3:2 frame at 90% of full screen in a 16:9 Project. | ||
- | * In the default 100% Scaling (S) the 4:3 Image has been "cut off" at the top and bottom of the Image and " | ||
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- | {{: | ||
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- | * By adjusting the " | ||
- | * Further Panning and Zooming is possible | ||
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- | {{: | ||
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- | ==== Opacity and Blur ==== | ||
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- | * The Illustration shows Main Image used as a Background Image at 100% Opacity and Zero Blur | ||
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- | {{: | ||
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- | * The following Illustration shows the same Background Image with reduced Opacity and a little Blur | ||
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- | {{: | ||
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- | ==== Modifiers ==== | ||
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- | * Modifiers can be applied to an Animation of an Object / Image between two Key Frames | ||
- | * The Modifier is applied to the first Key Fame of a pair of Key Frames defining the animation | ||
- | * Click on " | ||
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- | {{: | ||
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- | * The drop-down shows a number of options, the first being Animation Speed | ||
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- | {{: | ||
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- | * Acceleration - the animation starts " | ||
- | * Slow Down - the animation starts at maximum speed and finishes smoothly | ||
- | * Smooth - Starts an ends smoothly, with the maximum speed in the middle | ||
- | * Custom - Linear Acceleration to the Middle of the animation and Linear Deceleration to the finish - a starting point for a Custom Setting | ||
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- | {{: | ||
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- | * Pan, Zoom, Rotate etc all have a set of modifiers labelled: | ||
- | * Oscillation | ||
- | * Jumping | ||
- | * Ping Pong | ||
- | * Shift | ||
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- | {{: | ||
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- | * The following Video demonstrates the various Modifiers | ||
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- | {{vimeo> | ||
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- | ==== Colour Correction ==== | ||
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- | * Click on "Add Filter" | ||
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- | {{: | ||
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- | The available Adjustments are: | ||
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- | * Levels | ||
- | * Brightness / Contrast | ||
- | * Hue / Saturation | ||
- | * Toning | ||
- | * Colouration | ||
- | * Negative | ||
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- | ==== Levels ==== | ||
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- | * The Adjustments: | ||
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- | {{: | ||
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- | * Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment | ||
- | * Values can be entered directly via the keyboard | ||
- | * Increasing the Black Point and decreasing he White Point will apply Contrast to the Object / Image | ||
- | * Increasing / Decreasing the Midtones will Lighten / Darken the Object / Image | ||
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- | ==== Brightness / Contrast ==== | ||
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- | * The Adjustments: | ||
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- | {{: | ||
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- | * Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment | ||
- | * Values can be entered directly via the keyboard | ||
- | * Drag to the Left / Right to Decrease / Increase Brightness | ||
- | * Drag to the Left / Right to Decrease / Increase Contrast | ||
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- | ==== Hue / Saturation ==== | ||
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- | * The Adjustments: | ||
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- | {{: | ||
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- | * Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment | ||
- | * Values can be entered directly via the keyboard | ||
- | * Drag to the Left / Right to change the Hue | ||
- | * Drag to the Left / Right to Desaturate / Saturate the Object / Image | ||
- | * Drag to the Left / Right to Darken / Lighten the Object / Image | ||
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- | ==== Toning ==== | ||
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- | * The Adjustments: | ||
- | * Choose from Grayscale, Sepia or Cyan | ||
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- | {{: | ||
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- | * Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment | ||
- | * Values can be entered directly via the keyboard | ||
- | * Click on the Colour /Grayscale to open the Choose Colour Box and change the Tone | ||
- | * Drag the Amount Slider to the Left to Decrease the Effect | ||
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- | ==== Colouration ==== | ||
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- | * The Adjustments: | ||
- | * Choose from Red, Green or Blue | ||
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- | {{: | ||
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- | * Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment | ||
- | * Values can be entered directly via the keyboard | ||
- | * Click on the Colour to open the Choose Colour Box and change the Tone | ||
- | * Drag the Amount Slider to the Left to Decrease the Effect | ||
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- | ==== Negative ==== | ||
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- | * No Adjustments | ||
- | * Creates a Negative version of the Object / Image | ||
- | * Combine with Grayscale Toning or Desaturation to make a Black and White Negative from a Colour Image | ||
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- | {{: | ||
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- | ==== Key-frame Time ==== | ||
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- | * Allows for precise positioning of Key-Frames | ||
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- | {{: | ||