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en-us:10.0:objectsandanimation_1:managing_key_frames [2019/12/25 12:24]
davegee [The Right Click Menu]
en-us:10.0:objectsandanimation_1:managing_key_frames [2022/12/19 11:48]
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-===== Managing Key Frames ===== 
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-When a new Image/Object is added to the Objects and Animation Editor, it just has one Key Frame located at the start of the Timeline. 
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-==== Select Single Object ==== 
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-{{:en-us:10.0:o:v9.0j_select_single_object.jpg  }} 
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-    * In the "Objects" panel, click on an Object to show its Key Frames 
-      * All Key Frames associated with this object will appear on the Timeline 
-      * To select a Key Frame, left-click on it with the mouse 
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-==== Select Multiple Objects ==== 
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-{{:en-us:10.0:o:v9.0j_select_multiple_objects.jpg  }} 
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-    * Multiple Objects can be selected to show their Key Frames 
-    * To select specific Objects, Ctrl + Click on each object in the "Objects" panel. Key Frames for these objects will be shown 
-    * Click on First Object then Shift + Click on Third (e.g. bottom) Object to select all Objects 
-    * Alternatively, Ctrl + A selects all Objects 
-    * Use Ctrl + Click to select specific Key Frames.  The positions and properties of selected Key Frames can then be adjusted 
-    * Click on first Key Frame on top row then Shift + Click on last Key Frame on bottom row to select all Key Frames 
-    * When multiple Objects are selected Key Frame Parameters must be changed in the Animations Tab 
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-==== Properties of a Key Frame ==== 
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-    * The parameters of the Properties Tab are set Globally for all Key Frames in an Object Track 
-    * The parameters of the Animation Tab can be set for each individual Key Frame in an Object Track 
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-==== Navigate Key Frames ==== 
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-{{:en-us:10.0:objectsandanimation:v9-o_a001a.jpg  }} 
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-    * Play / Pause - Plays the Animation 
-    * Stop - Stops the Animation 
-    * Previous Key Frame - Go to Previous Key Frame 
-    * Next Key Frame - Go to Next Key Frame 
-    * Delete Key Frame - Delete the Current selected Key Frame 
-    * Add Key Frame - Adds a BLANK Key Frame: 
-      * At the end of the Timeline 
-      * Half way between Current and Next Key Frame 
-      * At position of Cursor 
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-==== Key Frame Width/Thickness ==== 
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-    * The width of a Key Frame can be preset in Settings/Preferences/Editor 
-    * It can also be changed in the Tools Menu in Objects and Animation 
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-==== Cloning Key Frame (KF) ==== 
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-    * Right click on a Key Frame (KF) and choose from the menu 
-    * See the Right Click Menu below 
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-{{:en-us:10.0:objectsandanimation:v9-o_a002.jpg  }} 
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-==== Adding a Blank Key Frame (KF) ==== 
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-    * Select the first Key Frame and click on the "+" icon 
-    * A second Key Frame is added at the Full Slide Duration 
-    * Select the First Key Frame again and click on the "+" icon 
-    * Another Key Frame is added half way between the First and Final Key Frames 
-    * Clicking on any Key Frame and the "+" icon will add another Key Frame half way between it and the next Key Frame 
-    * Adding KF by means of the "+" buttons adds a BLANK KF (all Animation Properties turned off) 
-    * Clicking anywhere on the O&A Timeline other than on a KF and clicking on "+" will add a KF with all Animation Properties turned off 
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-==== The difference between Adding and Cloning Key Frame (KF) ==== 
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-    * When a KF is Cloned all of the parameters from the original KF are duplicated in the Cloned KF 
-    * When a KF is added all of the parameters are Blank so that only selected Parameters will change 
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-Example: To Pan an Image from Left to right we can Clone a KF and drag the Image from its start position to its end position. We might want to adjust the Saturation in the middle of the Pan. By adding a Blank KF we can turn on the Colour Correction Filter and make the necessary adjustment without influencing the nature of the Pan. 
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-==== Moving Key Frame (KF) ==== 
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-    * Click on a Key Frame(s) and drag left or right to change its position, or …….. 
-    * Enter a precise Key Frame Time in the format "5000" 
-    * Select a Key Frame and click on "-" to delete that Key Frame 
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-==== The Right Click Menu ==== 
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-{{:en-us:10.0:objectsandanimation:v9-o_a008.jpg  }} 
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-    * The Right Click Menu enables options to add Key Frames 
-    * If an existing Key Frame is selected "Add Key Frame Here" will add a Blank KF in the same way as the "+" Button with all Animation Properties turned off 
-    * If the Cursor is selected between KF the "Add Key Frame Here" will add a Blank KF at that point with all Animation Properties turned off 
-    * "Clone KF" will clone the selected KF 
-    * Delete KF will delete the selected KF 
-    * "Select KF at Current Time" will select all KF in Multiple Objects at the selected time 
-    * Play / Stop - Ctrl+P at selected Time 
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-==== Selecting Key Frames ==== 
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-{{youtube>Q9YmiQAsv8M?medium}} 
  
en-us/10.0/objectsandanimation_1/managing_key_frames.txt · Last modified: 2022/12/19 11:48 (external edit)