Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
en-us:11.0:objectsandanimation_1:animation_tab [2023/02/09 12:26] – [Modifiers] davegee | en-us:11.0:objectsandanimation_1:animation_tab [2023/04/26 09:34] (current) – [Smooth Move] davegee | ||
---|---|---|---|
Line 14: | Line 14: | ||
* The "Key Frame Time" box shows the time (in milliseconds) of the selected Key Frame | * The "Key Frame Time" box shows the time (in milliseconds) of the selected Key Frame | ||
- | ====New In Version 11 - Smooth Move==== | ||
- | {{: | ||
- | |||
- | * The Smooth Move Modifier can be used to create a Smooth path (Pan X;Y;Z) of an Object through three (or more) Key Frames with no pause or jump | ||
- | * Apply the Modifier to Key Frames 1 and 2 etc | ||
- | * Adjust the amount of Smoothing via the Smoothing % control | ||
Line 167: | Line 161: | ||
{{en-us: | {{en-us: | ||
- | ===== Parameter Controls ===== | + | * Choosing Gauss Extended in Properties/ |
+ | * Additional controls are offered for Directional and Bokeh Blur Modes | ||
+ | * D controls the Direction of the Blur | ||
+ | * B controls the intensity of the Bokeh Blur | ||
- | ==== Display Mode for Pan and Zoom ==== | + | {{: |
- | Click on the " | ||
- | * " | ||
- | * " | ||
- | * " | ||
- | * " | ||
- | * " | ||
- | {{: | ||
- | The Illustration below shows a 640×480 rectangle at Original Size in a 1920×1080 Project | ||
- | |||
- | * In Percentage Mode: | ||
- | |||
- | * The values for " | ||
- | * The value of the Zoom Parameter is the percentage of the Full Height of the Project Screen (in this case 1080 pixels) | ||
- | * 480/1080= 0.44444444444 = 44.44444444% | ||
- | |||
- | {{: | ||
- | |||
- | * In Pixels Mode: | ||
- | |||
- | * The values for " | ||
- | * The value of the Zoom Parameter is the Pixel Size of the Object/ | ||
- | |||
- | {{: | ||
- | |||
- | * In Points Mode | ||
- | |||
- | {{: | ||
- | |||
- | ==== The Centre Control ==== | ||
- | |||
- | * The " | ||
- | |||
- | {{: | ||
- | |||
- | ==== The Rotate Control ==== | ||
- | |||
- | * The " | ||
- | |||
- | {{: | ||
- | |||
- | * The " | ||
- | |||
- | {{: | ||
- | |||
- | * The " | ||
- | |||
- | {{: | ||
- | |||
- | * The " | ||
- | |||
- | {{: | ||
- | |||
- | ==== Changing Parameters with the Mouse ==== | ||
- | |||
- | * Place the Mouse on any Letter (e.g. X,Y or Z in the Pan Controls) and click and drag left or Right | ||
- | * You can also Right Click on any Letter and access commonly used Preset Values (See Right Click Menus below) | ||
- | * You can " | ||
- | |||
- | ==== Keyboard Entry ==== | ||
- | |||
- | * In any box, highlight the existing value and type in a new value | ||
- | |||
- | OR Place the cursor in a box and: | ||
- | |||
- | * UP arrow on Keyboard increases the value by one unit | ||
- | * DOWN arrow decreases the value by one unit | ||
- | * Pg Up on Keyboard increases the value by ten units | ||
- | * Pg Dn on Keyboard decreases the value by ten units | ||
- | |||
- | The UNITS depend on the chosen Display Mode: | ||
- | |||
- | * In % Mode the units will increase/ | ||
- | * In Px Mode the units will increase/ | ||
- | * In Pt Mode the units will increase/ | ||
- | |||
- | **Pan** | ||
- | |||
- | * The parameters can be read in Percentage, Pixels or Original Points | ||
- | |||
- | * X - Horizontal movement of the Object relative to the width of the Object' | ||
- | * Y - Vertical movement of the Object relative to the height of the Object' | ||
- | * Z - Zoom - " | ||
- | |||
- | **Zoom** | ||
- | |||
- | * The parameters can be read in Percentage, Pixels or Original Points | ||
- | |||
- | * X - The horizontal dimension relative to the native size/ | ||
- | * Y - The vertical dimension relative to the native size/ | ||
- | * With the "Chain Link" deselected the object can be distorted | ||
- | * With the "Chain Link" restored the distorted image/ | ||
- | * Shift Click and Drag on the " | ||
- | * Click on 100% to return to default settings (100%) | ||
- | |||
- | The UNITS depend on the chosen Display Mode: | ||
- | |||
- | * In % Mode 100% = 100% of the Parent (Slide / Frame etc) | ||
- | * In Px Mode the Pixel Dimensions of the Object are shown | ||
- | * In Pt Mode 100% = 100% of the Native Pixels of the Object | ||
- | |||
- | ==== The Right Click Menus for X, Y and Z ==== | ||
- | |||
- | ---- | ||
- | |||
- | {{: | ||
- | |||
- | ---- | ||
- | |||
- | {{: | ||
- | |||
- | ---- | ||
- | |||
- | ==== Framing ==== | ||
- | |||
- | * Framing can be used to Pan and/or Zoom an Image within a Frame without modifying the frame itself | ||
- | * Framing can also be used to adjust an Aspect Ratio mismatch | ||
- | |||
- | * In the example below a 4:3 image is shown within a 3:2 frame at 90% of full screen in a 16:9 Project. | ||
- | * In the default 100% Scaling (S) the 4:3 Image has been "cut off" at the top and bottom of the Image and " | ||
- | |||
- | {{: | ||
- | |||
- | * By adjusting the " | ||
- | * Further Panning and Zooming is possible | ||
- | |||
- | {{: | ||
- | |||
- | ==== Opacity and Blur ==== | ||
- | |||
- | * The Illustration shows Main Image used as a Background Image at 100% Opacity and Zero Blur | ||
- | |||
- | {{: | ||
- | |||
- | * The following Illustration shows the same Background Image with reduced Opacity and a little Blur | ||
- | |||
- | {{: | ||
==== Modifiers ==== | ==== Modifiers ==== | ||
Line 315: | Line 176: | ||
* Modifiers can be applied to an Animation of an Object / Image between two Key Frames | * Modifiers can be applied to an Animation of an Object / Image between two Key Frames | ||
* The Modifier is applied to the first Key Fame of a pair of Key Frames defining the animation | * The Modifier is applied to the first Key Fame of a pair of Key Frames defining the animation | ||
- | * Click on " | + | * Click on "Add Modifier" |
{{: | {{: | ||
Line 330: | Line 191: | ||
{{: | {{: | ||
- | ====Smooth Move==== | + | ==== Smooth Move ==== |
+ | |||
+ | * To use the Smooth Move modifier it is necessary to have at least 3 keyframes and apply this modifier to the middle keyframe. | ||
+ | * It creates a Bezier curve for the motion. | ||
+ | |||
+ | {{: | ||
+ | ==== Pan X; PanY; Pan Z==== | ||
* Pan, Zoom, Rotate etc all have a set of modifiers labelled: | * Pan, Zoom, Rotate etc all have a set of modifiers labelled: |
en-us/11.0/objectsandanimation_1/animation_tab.1675945567.txt.gz · Last modified: 2023/02/09 12:26 by davegee